Campaign and boss arenas
A 300-level campaign across 25 chapters combines authored stages, generated formations and bosses with several phases.
A cosmic brick breaker with 300 campaign levels, varied brick mechanics, boss arenas, power-ups and daily challenges, with browser play and an Android edition.

Bricks Go Boom is a paddle-and-ball arcade game built around precise shots, combinations and varied brick behaviour. Its campaign covers 300 levels across 25 chapters, combining authored opening stages, generated formations and multi-phase boss arenas.
aaliSoft developed the game experience and its product website. Players can play the campaign in a browser, with progress saved on the device. The Android edition adds Google Play Games achievements and leaderboards and is currently in closed testing. Practice sessions, seeded daily challenges, mastery medals and cosmetic paddle styles extend the experience beyond a single run.
A 300-level campaign across 25 chapters combines authored stages, generated formations and bosses with several phases.
Eighteen brick types include glass, ice, obsidian, shields, linked pairs, portals and regenerating bricks, with distinct responses and sound.
Twelve pickups change the run through wider paddles, split balls, fire and twin bullets, alongside hazards that affect speed and handling.
The browser game saves campaign progress on the current device. Android adds Google Play Games sign-in, achievements and leaderboards.
Practice mode, seeded daily challenges and mastery medals support replaying stages, improving combinations and completing runs without losing a life.
Paddle sensitivity, reduced effects, a high-contrast ball, sound and optional haptics let players tune the experience around their preferences.
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